Friday, 1 July 2016

Generators - Streets and their buidlings


by
gycinn

And once again wie have the first day of a new month. This time it is about streets and the buildings you can find in them.

The generator you find HERE and it is once more written for Inspiration Pad Pro.

Happy gaming!

Examples

A street with trampled earth (name: Angel's Alley) in the harbor quarter with 8 buildings:
A white clay house of 3 floors, the inn "With the Smart Arrow" with chambers above and other offers.
A whitish clay house of 3 floors, the small workshop of a female taylor, with apartments above.
A white clay house of 3 floors, the shop of a launderer, with apartments above.
A white clay house of 3 floors, the ruin of a building, burnt down or crumbled.
A white clay house of 4 floors, the casino "The Old Fairy", with possible illegal entertainments.
A yellowish clay house of 3 floors, a tenement block with separate rooms, for example a female hawker of groceries lives here.
A whitish clay house of 2 floors, a tenement block with separate rooms, for example a female slave trader lives here.
A whitish clay house of 2 floors, a solid guard house including a prison, several guards are nearby.

A street with trampled earth (name: Lime Alley) in the dyer's quarter with 7 buildings:
A white clay house of 4 floors, a tenement block with separate rooms, for example a female fisherman lives here.
A white clay house of 4 floors, a workshop of a female baker, with apartments above.
A yellowish straw house of 3 floors, the workshop of a shoemaker, with apartments above.
A white straw house of 3 floors, a dive "The Spry Root", in the rooms above lives a female skipper.
A white clay house of 3 floors, a solid prison, several guards are nearby.
A white straw house of 3 floors, a shop of a female slave trader, with apartments above.
A whitish clay house of 3 floors, the ruin of a building, burnt down or crumbled.

A street with trampled earth (name: Wolf's Alley) in the craftsmen's quarter with 8 buildings:
A blue timber-framed house of 4 floors, the tavern "The Sleeping Northling", in the rooms above lives a smuggler.
A gray wood house of 4 floors, the shop of a merchant of colonial goods, with apartments above.
A blue clay house of 5 floors, a guard house including a small prison, a few guards are nearby.
A gray clay house of 4 floors, a storehouse.
A red timber-framed house of 4 floors, the temple of a deity standing for craftmanship (or a specific one thereof).
A blue clay house of 4 floors, the small workshop of a carpenter, with apartments above.
A gray clay house of 4 floors, the cluttered workshop of a crossbow maker or bowyer, with apartments above.
A gray clay house of 4 floors, the tidy workshop of a female taylor, with apartments above.

A broad road with trampled earth (name: Fool's Street) in the palace quarter with 5 buildings:
A red clinker house of 5 floors, the small palace of a trade lord with entourage.
A red stone house of 5 floors, the large palace of a female noble with entourage.
A brown clinker house of 5 floors, a solid guardhouse, several guards are nearby.
A gray clinker house of 5 floors, the temple of a deity standing for nobility, leadership or something similar.
A red clinker house of 6 floors, the patrician house of a a merchant of carpets.

A cobbled street (name: Cat Way) in the artist's quarter with 7 buildings:
A gray wood house of 6 floors, the tavern "The Fat Baker", in the rooms above lives a servant.
A gray timber-framed house of 5 floors, the guildhall of the coxswain's guild, inhabited by members and journeymen.
A gray wood house of 6 floors, a congested bath house.
A gray clinker house of 5 floors, the school of acting (looks like this).
A gray wood house of 5 floors, a small theater, the floors are galleries.
A gray wood house of 4 floors, the inn "The Tasty Lion" with chambers.
A gray wood house of 6 floors, the shop of a apothecary, with apartments above.

A broad road with trampled earth (name: Star Street) in the noble's quarter with 8 buildings:
A red timber-framed house of 4 floors, the patrician house of a a writer.
A gray clinker house of 3 floors, the workshop of a baker, with apartments above.
A gray timber-framed house of 3 floors, the temple of a deity standing for nobility, leadership or something similar.
A gray clinker house of 3 floors, the guildhall of the jeweler's guild, inhabited by members and journeymen.
A red timber-framed house of 4 floors, the inn "At the New Flame" with chambers.
A red timber-framed house of 2 floors, the embassy of another party.
A gray stone house of 4 floors, a watchtower (without prison), a few guards patrol the area.
A gray timber-framed house of 3 floors, a clean bath house.

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